SpoLiGo-Type Array
acrylic on plywood, galvanized-steel wire,epoxy resin, and found objects in a free-standing screen, mixed-media animation on dual monitors
60 by 45 by 15 inches, 5 minute looping animation
SpoLiGo-Type Array (2023) combines a two-channel video and a sculptural screen into the representation of a human body through the abstract idiom of medical visualizations. Named after one of techniques involved in gene editing, this work is also meant to illicit the human microbiome, imagining human identity as a non-monolithic ecosystem in which various interests collaborate and compete.
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